Subremer GMR

Everything review

Everything is a stew of contradictions. It’s slow and it’s thrilling. It’s silly and it’s clever. It’s strange and it’s familiar.

Everything was created by artist David OReilly, who worked on the video game animations in the movie Her. His only previous game, Mountain, was about being a mountain. Not much happened, but it was a welcome curiosity. This game is a lot bigger than Mountain.

It’s one of the most extraordinary games I’ve ever played, a magical playpen of being, rather than doing.

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